In addition, Wizards of the Coast provides a variety of benefits to employees. Employees may also be eligible for annual and long-term incentives. The range listed is just one component of Wizards of the Coast’s total compensation package for employees. In compliance with local law, we are disclosing the compensation range for this role. If you are selected to move forward in our application process and need to request an accommodation, please let your recruiter or coordinator know. We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment. It is not to be construed as an exhaustive statement of the duties, responsibilities, or requirements of the position. The above is intended to describe the general content of and the requirements for satisfactory performance in this position. We are an Equal Opportunity / Affirmative Action Employer Experience using Adobe Suite (especially Photoshop), or game industry 3D-packages (especially Maya).Understanding of UX concepts and the UX design process, from initial research to implementation with the ability to build flow charts.Experience with Dungeons & Dragons / TTRPG design and a drive to keep updated with the latest trends in the industry.Self-sufficient and self-motivated, able to manage a feature from start to finish but also know when to ask for mentorship or help.Flexible, adaptable approach with a constant appetite for new knowledge and experiences.Positive, direct, collaborative communication to improve our shared vision. Strong analytical skills and a love for efficient problem solving.Familiarity with data structures and general programming concepts. Deep knowledge of gameplay logic and Unreal blueprints.Proven track record as a game designer in a professional capacity.2+ released and reviewable games in Unreal with UI design responsibilities or equivalent experience.Join the Party: Regularly play the game, providing constructive feedback and suggestions to other members of the team.Fire up the Forge: Build content to exercise systems and contribute design horsepower to the construction of various content creation tools.Explore Dungeons: Build up and maintain detailed documentation for all owned features, leaving no pathways unexplored.Min-max Systems: Work with engineers and artists to ensure designs can be easily implemented and iterated on or reworked, while managing performance within memory and CPU constraints.Help others understand how these systems work and why we are building them. Lead the Way: Own your work from initial design documentation to implementation of blueprint logic and connection to native code.Master the Arcane: Collaborate with game leadership on high-level UI systems, ensuring the best technical UI practices in Unreal are being followed by colleagues.Applicants should be enthusiastic about turning UX wireframes into widgets\structures\classes, skilled at breaking large interconnected systems into digestible parts, and ready to immerse themselves in the work of digitizing the world’s greatest role-playing game. We’re seeking an analytical, hardworking, and engaging Technical UI Designer who specializes in Unreal Engine UI to join our team building the future of Dungeons & Dragons’ digital play experience! This role is will be part of the digital design team, collaborating with artists, engineers, and other designers to rapidly create and iterate UI driven experiences that allow players to communicate, interact, and connect with each other. That’s where you come in!Īre you passionate about digital interfaces that connect people and unlock their shared creativity? From our genre-defining games like Magic: The Gathering and Dungeons & Dragons to our growing multiverse, we continue to innovate and build new ways to foster friendship and connection. Technical UI Designer, Unreal Engine (Digital D&D)Īt Wizards of the Coast, we connect people around the world through play and imagination.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |